do not eliminate varargs from functions that do not use varargs
(confuses the debug lib and gains very little in performance)
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8
ldo.c
8
ldo.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.c,v 2.151 2015/12/16 16:40:07 roberto Exp roberto $
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** $Id: ldo.c,v 2.152 2016/07/29 17:12:44 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -374,13 +374,13 @@ int luaD_precall (lua_State *L, StkId func, int nresults) {
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int n = cast_int(L->top - func) - 1; /* number of real arguments */
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int fsize = p->maxstacksize; /* frame size */
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checkstackp(L, fsize, func);
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if (p->is_vararg != 1) { /* do not use vararg? */
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if (p->is_vararg)
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base = adjust_varargs(L, p, n);
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else { /* non vararg function */
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for (; n < p->numparams; n++)
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setnilvalue(L->top++); /* complete missing arguments */
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base = func + 1;
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}
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else
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base = adjust_varargs(L, p, n);
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ci = next_ci(L); /* now 'enter' new function */
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ci->nresults = nresults;
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ci->func = func;
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