more freedom in handling memory-allocation errors (not all allocations
automatically raise an error), which allows fixing a bug when resizing a table.
This commit is contained in:
101
ltable.c
101
ltable.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 2.127 2017/11/23 19:29:04 roberto Exp roberto $
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** $Id: ltable.c,v 2.128 2017/12/07 18:59:52 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@@ -357,15 +357,6 @@ static int numusehash (const Table *t, unsigned int *nums, unsigned int *pna) {
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}
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static void setarrayvector (lua_State *L, Table *t, unsigned int size) {
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unsigned int i;
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luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
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for (i=t->sizearray; i<size; i++)
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setnilvalue(&t->array[i]);
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t->sizearray = size;
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}
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/*
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** Creates an array for the hash part of a table with the given
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** size, or reuses the dummy node if size is zero.
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@@ -398,39 +389,79 @@ static void setnodevector (lua_State *L, Table *t, unsigned int size) {
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}
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void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
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unsigned int nhsize) {
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unsigned int i;
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/*
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** (Re)insert all elements from list 'nodes' into table 't'.
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*/
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static void reinsert(lua_State *L, Node *nodes, int nsize, Table *t) {
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int j;
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unsigned int oldasize = t->sizearray;
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int oldhsize = allocsizenode(t);
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Node *nold = t->node; /* save old hash ... */
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if (nasize > oldasize) /* array part must grow? */
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setarrayvector(L, t, nasize);
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/* create new hash part with appropriate size */
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setnodevector(L, t, nhsize);
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if (nasize < oldasize) { /* array part must shrink? */
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t->sizearray = nasize;
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/* re-insert elements from vanishing slice */
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for (i=nasize; i<oldasize; i++) {
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if (!ttisnil(&t->array[i]))
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luaH_setint(L, t, i + 1, &t->array[i]);
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}
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/* shrink array */
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luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
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}
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/* re-insert elements from hash part */
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for (j = oldhsize - 1; j >= 0; j--) {
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Node *old = nold + j;
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for (j = nsize - 1; j >= 0; j--) {
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Node *old = nodes + j;
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if (!ttisnil(gval(old))) {
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/* doesn't need barrier/invalidate cache, as entry was
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already present in the table */
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TValue k; getnodekey(L, &k, old);
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TValue k;
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getnodekey(L, &k, old);
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setobjt2t(L, luaH_set(L, t, &k), gval(old));
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}
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}
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}
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/*
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** Resize table 't' for the new given sizes. Both allocations
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** (for the hash part and for the array part) can fail, which
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** creates some subtleties. If the first allocation, for the hash
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** part, fails, an error is raised and that is it. Otherwise,
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** copy the elements in the shrinking part of the array (if it
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** is shrinking) into the new hash. Then it reallocates the array part.
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** If that fails, it frees the new hash part and restores the old hash
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** part (to restore the original state of the table), and then raises
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** the allocation error. Otherwise, initialize the new part of the
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** array (if any) with nils and reinsert the elements in the old
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** hash back into the new parts of the table.
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*/
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void luaH_resize (lua_State *L, Table *t, unsigned int newasize,
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unsigned int nhsize) {
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unsigned int i;
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Node *oldnode = t->node; /* save old hash ... */
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Node *oldlastfree = t->lastfree;
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int oldlsizenode = t->lsizenode;
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int oldhsize = allocsizenode(t);
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unsigned int oldasize = t->sizearray;
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TValue *newarray;
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/* create new hash part with appropriate size */
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setnodevector(L, t, nhsize);
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if (newasize < oldasize) { /* will array shrink? */
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/* re-insert into the hash the elements from vanishing slice */
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t->sizearray = newasize; /* pretend array has new size */
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for (i = newasize; i < oldasize; i++) {
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if (!ttisnil(&t->array[i]))
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luaH_setint(L, t, i + 1, &t->array[i]);
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}
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t->sizearray = oldasize; /* restore current size */
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}
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/* allocate new array */
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newarray = luaM_reallocvector(L, t->array, oldasize, newasize, TValue);
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if (newarray == NULL && newasize > 0) { /* allocation failed? */
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if (nhsize > 0) /* not the dummy node? */
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luaM_freearray(L, t->node, allocsizenode(t)); /* release new hash part */
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t->node = oldnode; /* restore original hash part */
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t->lastfree = oldlastfree;
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t->lsizenode = oldlsizenode;
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lua_assert(!isdummy(t) == (t->node != dummynode));
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luaM_error(L); /* error with array unchanged */
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}
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/* allocation ok; initialize new part of the array */
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t->array = newarray;
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t->sizearray = newasize;
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for (i = oldasize; i < newasize; i++)
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setnilvalue(&t->array[i]);
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/* re-insert elements from old hash part into new parts */
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reinsert(L, oldnode, oldhsize, t);
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/* free old hash */
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if (oldhsize > 0) /* not the dummy node? */
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luaM_freearray(L, nold, cast(size_t, oldhsize)); /* free old hash */
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luaM_freearray(L, oldnode, cast(size_t, oldhsize));
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lua_assert(!isdummy(t) == (t->node != dummynode));
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}
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