new way to handle errors (temporary version)
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14
ldo.h
14
ldo.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.h,v 1.41 2002/03/20 12:52:32 roberto Exp roberto $
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** $Id: ldo.h,v 1.42 2002/03/25 17:47:14 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -10,6 +10,7 @@
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#include "lobject.h"
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#include "lstate.h"
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#include "lzio.h"
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/*
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@@ -27,17 +28,22 @@
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#define restorestack(L,n) ((TObject *)((char *)L->stack + (n)))
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/* type of protected functions, to be ran by `runprotected' */
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typedef void (*Pfunc) (lua_State *L, void *v);
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int luaD_protectedparser (lua_State *L, ZIO *z, int bin);
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void luaD_lineHook (lua_State *L, int line);
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StkId luaD_precall (lua_State *L, StkId func);
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void luaD_call (lua_State *L, StkId func, int nResults);
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int luaD_pcall (lua_State *L, int nargs, int nresults, const TObject *err);
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void luaD_poscall (lua_State *L, int wanted, StkId firstResult);
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void luaD_reallocCI (lua_State *L, int newsize);
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void luaD_reallocstack (lua_State *L, int newsize);
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void luaD_growstack (lua_State *L, int n);
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void luaD_error (lua_State *L, const char *s);
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void luaD_breakrun (lua_State *L, int errcode);
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int luaD_runprotected (lua_State *L, void (*f)(lua_State *, void *), void *ud);
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void luaD_error (lua_State *L, const char *s, int errcode);
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void luaD_runerror (lua_State *L, const char *s);
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int luaD_runprotected (lua_State *L, Pfunc f, const TObject *err, void *ud);
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#endif
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