new way to hanlde arg information
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15
lua.stx
15
lua.stx
@@ -1,6 +1,6 @@
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%{
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/*
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** $Id: lua.stx,v 1.31 1997/12/30 19:08:23 roberto Exp roberto $
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** $Id: lua.stx,v 1.32 1998/01/12 13:00:51 roberto Exp roberto $
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** Syntax analizer and code generator
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** See Copyright Notice in lua.h
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*/
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@@ -448,11 +448,15 @@ static void adjust_mult_assign (int vars, long exps)
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static void code_args (int nparams, int dots)
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{
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L->currState->nlocalvar += nparams;
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if (!dots)
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code_oparg(ARGS, 4, L->currState->nlocalvar, L->currState->nlocalvar);
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L->currState->nlocalvar += nparams; /* "self" may already be there */
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nparams = L->currState->nlocalvar;
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if (!dots) {
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L->currState->f->code[1] = nparams; /* fill-in arg information */
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deltastack(nparams);
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}
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else {
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code_oparg(VARARGS, 0, L->currState->nlocalvar, L->currState->nlocalvar+1);
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L->currState->f->code[1] = nparams+ZEROVARARG;
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deltastack(nparams+1);
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add_localvar(luaS_new("arg"));
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}
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}
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@@ -577,6 +581,7 @@ static void init_state (TaggedString *filename)
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else
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fs->maxvars = -1; /* flag no debug information */
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code_byte(0); /* to be filled with stacksize */
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code_byte(0); /* to be filled with arg information */
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L->lexstate->lastline = 0; /* invalidate it */
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}
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