new way to handle errors
This commit is contained in:
8
lmem.c
8
lmem.c
@@ -1,5 +1,5 @@
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/*
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** $Id: lmem.c,v 1.51 2001/10/25 19:13:33 roberto Exp $
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** $Id: lmem.c,v 1.52 2001/11/28 20:13:13 roberto Exp roberto $
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** Interface to Memory Manager
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** See Copyright Notice in lua.h
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*/
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@@ -34,7 +34,7 @@ void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems,
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else if (*size >= limit/2) { /* cannot double it? */
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if (*size < limit - MINSIZEARRAY) /* try something smaller... */
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newsize = limit; /* still have at least MINSIZEARRAY free places */
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else luaD_error(L, errormsg);
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else luaD_runerror(L, errormsg);
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}
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newblock = luaM_realloc(L, block,
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cast(lu_mem, *size)*cast(lu_mem, size_elems),
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@@ -53,12 +53,12 @@ void *luaM_realloc (lua_State *L, void *block, lu_mem oldsize, lu_mem size) {
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block = NULL;
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}
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else if (size >= MAX_SIZET)
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luaD_error(L, "memory allocation error: block too big");
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luaD_runerror(L, "memory allocation error: block too big");
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else {
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block = l_realloc(block, oldsize, size);
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if (block == NULL) {
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if (L)
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luaD_breakrun(L, LUA_ERRMEM); /* break run without error message */
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luaD_error(L, NULL, LUA_ERRMEM); /* break run without error message */
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else return NULL; /* error before creating state! */
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}
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}
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