avoids type punning for table keys
This commit is contained in:
49
ltable.c
49
ltable.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 2.28 2005/11/25 13:29:32 roberto Exp roberto $
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** $Id: ltable.c,v 2.29 2005/12/22 16:19:56 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@@ -70,9 +70,9 @@
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const Node luaH_dummynode = {
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const Node luaH_dummynode_ = {
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{{NULL}, LUA_TNIL}, /* value */
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{{NULL}, LUA_TNIL, NULL} /* key */
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{{{NULL}, LUA_TNIL, NULL}} /* key */
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};
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@@ -270,7 +270,7 @@ static void setarrayvector (lua_State *L, Table *t, int size) {
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static void setnodevector (lua_State *L, Table *t, int size) {
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int lsize;
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if (size == 0) { /* no elements to hash part? */
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t->node = cast(Node *, &luaH_dummynode); /* use common `dummynode' */
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t->node = cast(Node *, luaH_dummynode); /* use common `dummynode' */
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lsize = 0;
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}
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else {
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@@ -281,9 +281,10 @@ static void setnodevector (lua_State *L, Table *t, int size) {
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size = twoto(lsize);
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t->node = luaM_newvector(L, size, Node);
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for (i=0; i<size; i++) {
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gnext(&t->node[i]) = NULL;
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setnilvalue(gkey(gnode(t, i)));
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setnilvalue(gval(gnode(t, i)));
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Node *n = gnode(t, i);
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gnext(n) = NULL;
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setnilvalue(gkey(n));
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setnilvalue(gval(n));
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}
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}
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t->lsizenode = cast_byte(lsize);
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@@ -316,13 +317,13 @@ static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
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if (!ttisnil(gval(old)))
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setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
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}
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if (nold != &luaH_dummynode)
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if (nold != luaH_dummynode)
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luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
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}
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void luaH_resizearray (lua_State *L, Table *t, int nasize) {
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int nsize = (t->node == &luaH_dummynode) ? 0 : sizenode(t);
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int nsize = (t->node == luaH_dummynode) ? 0 : sizenode(t);
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resize(L, t, nasize, nsize);
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}
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@@ -361,7 +362,7 @@ Table *luaH_new (lua_State *L, int narray, int nhash) {
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t->array = NULL;
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t->sizearray = 0;
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t->lsizenode = 0;
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t->node = cast(Node *, &luaH_dummynode);
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t->node = cast(Node *, luaH_dummynode);
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setarrayvector(L, t, narray);
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setnodevector(L, t, nhash);
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return t;
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@@ -369,7 +370,7 @@ Table *luaH_new (lua_State *L, int narray, int nhash) {
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void luaH_free (lua_State *L, Table *t) {
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if (t->node != &luaH_dummynode)
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if (t->node != luaH_dummynode)
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luaM_freearray(L, t->node, sizenode(t), Node);
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luaM_freearray(L, t->array, t->sizearray, TValue);
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luaM_free(L, t);
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@@ -395,14 +396,14 @@ static Node *getfreepos (Table *t) {
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*/
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static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
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Node *mp = luaH_mainposition(t, key);
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if (!ttisnil(gval(mp)) || mp == &luaH_dummynode) {
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if (!ttisnil(gval(mp)) || mp == luaH_dummynode) {
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Node *othern;
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Node *n = getfreepos(t); /* get a free place */
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if (n == NULL) { /* cannot find a free place? */
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rehash(L, t, key); /* grow table */
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return luaH_set(L, t, key); /* re-insert key into grown table */
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}
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lua_assert(n != &luaH_dummynode);
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lua_assert(n != luaH_dummynode);
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othern = luaH_mainposition(t, key2tval(mp));
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if (othern != mp) { /* is colliding node out of its main position? */
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/* yes; move colliding node into free position */
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@@ -441,7 +442,7 @@ const TValue *luaH_getnum (Table *t, int key) {
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return gval(n); /* that's it */
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else n = gnext(n);
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} while (n);
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return &luaO_nilobject;
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return luaO_nilobject;
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}
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}
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@@ -456,7 +457,7 @@ const TValue *luaH_getstr (Table *t, TString *key) {
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return gval(n); /* that's it */
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else n = gnext(n);
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} while (n);
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return &luaO_nilobject;
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return luaO_nilobject;
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}
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@@ -465,7 +466,7 @@ const TValue *luaH_getstr (Table *t, TString *key) {
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*/
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const TValue *luaH_get (Table *t, const TValue *key) {
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switch (ttype(key)) {
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case LUA_TNIL: return &luaO_nilobject;
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case LUA_TNIL: return luaO_nilobject;
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case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
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case LUA_TNUMBER: {
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int k;
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@@ -482,7 +483,7 @@ const TValue *luaH_get (Table *t, const TValue *key) {
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return gval(n); /* that's it */
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else n = gnext(n);
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} while (n);
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return &luaO_nilobject;
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return luaO_nilobject;
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}
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}
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}
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@@ -491,7 +492,7 @@ const TValue *luaH_get (Table *t, const TValue *key) {
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TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
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const TValue *p = luaH_get(t, key);
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t->flags = 0;
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if (p != &luaO_nilobject)
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if (p != luaO_nilobject)
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return cast(TValue *, p);
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else {
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if (ttisnil(key)) luaG_runerror(L, "table index is nil");
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@@ -504,7 +505,7 @@ TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
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TValue *luaH_setnum (lua_State *L, Table *t, int key) {
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const TValue *p = luaH_getnum(t, key);
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if (p != &luaO_nilobject)
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if (p != luaO_nilobject)
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return cast(TValue *, p);
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else {
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TValue k;
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@@ -516,7 +517,7 @@ TValue *luaH_setnum (lua_State *L, Table *t, int key) {
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TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
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const TValue *p = luaH_getstr(t, key);
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if (p != &luaO_nilobject)
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if (p != luaO_nilobject)
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return cast(TValue *, p);
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else {
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TValue k;
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@@ -528,11 +529,11 @@ TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
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static int unbound_search (Table *t, unsigned int j) {
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unsigned int i = j; /* i is zero or a present index */
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j = j+1;
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j++;
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/* find `i' and `j' such that i is present and j is not */
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while (!ttisnil(luaH_getnum(t, j))) {
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i = j;
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j = i*2;
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j *= 2;
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if (j > cast(unsigned int, MAX_INT)) { /* overflow? */
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/* table was built with bad purposes: resort to linear search */
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i = 1;
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@@ -541,7 +542,7 @@ static int unbound_search (Table *t, unsigned int j) {
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}
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}
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/* now do a binary search between them */
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while (i < j-1) {
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while (j - i > 1) {
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unsigned int m = (i+j)/2;
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if (ttisnil(luaH_getnum(t, m))) j = m;
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else i = m;
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@@ -567,7 +568,7 @@ int luaH_getn (Table *t) {
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return i;
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}
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/* else must find a boundary in hash part */
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else if (t->node == &luaH_dummynode) /* hash part is empty? */
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else if (t->node == luaH_dummynode) /* hash part is empty? */
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return j; /* that is easy... */
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else return unbound_search(t, j);
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}
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