hook test in 'luaV_execute' reduced to minimum (rest done in

'luaG_traceexec'; no difference in performance for the non-hook
case, but keeps 'luaV_execute' a little simpler) + 'base' updates
replaced by 'Protect' (which serves this rule)
This commit is contained in:
Roberto Ierusalimschy
2015-10-22 12:40:47 -02:00
parent ee5ef0f295
commit 8004ab756f

16
lvm.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: lvm.c,v 2.254 2015/10/20 17:41:35 roberto Exp roberto $
** $Id: lvm.c,v 2.255 2015/10/20 17:56:21 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@@ -773,10 +773,8 @@ void luaV_execute (lua_State *L) {
for (;;) {
Instruction i = *(ci->u.l.savedpc++);
StkId ra;
if ((L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) &&
(--L->hookcount == 0 || L->hookmask & LUA_MASKLINE)) {
if (L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT))
Protect(luaG_traceexec(L));
}
/* WARNING: several calls may realloc the stack and invalidate 'ra' */
ra = RA(i);
lua_assert(base == ci->u.l.base);
@@ -1109,8 +1107,9 @@ void luaV_execute (lua_State *L) {
int nresults = GETARG_C(i) - 1;
if (b != 0) L->top = ra+b; /* else previous instruction set top */
if (luaD_precall(L, ra, nresults)) { /* C function? */
if (nresults >= 0) L->top = ci->top; /* adjust results */
base = ci->u.l.base;
if (nresults >= 0)
L->top = ci->top; /* adjust results */
Protect(); /* update 'base' */
}
else { /* Lua function */
ci = L->ci;
@@ -1123,8 +1122,9 @@ void luaV_execute (lua_State *L) {
int b = GETARG_B(i);
if (b != 0) L->top = ra+b; /* else previous instruction set top */
lua_assert(GETARG_C(i) - 1 == LUA_MULTRET);
if (luaD_precall(L, ra, LUA_MULTRET)) /* C function? */
base = ci->u.l.base;
if (luaD_precall(L, ra, LUA_MULTRET)) { /* C function? */
Protect(); /* update 'base' */
}
else {
/* tail call: put called frame (n) in place of caller one (o) */
CallInfo *nci = L->ci; /* called frame */