make 'hook' volatile (as it may be changed in signal handling)
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4
lstate.h
4
lstate.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lstate.h,v 2.128 2015/11/13 12:16:51 roberto Exp roberto $
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** $Id: lstate.h,v 2.129 2015/12/14 11:54:49 roberto Exp roberto $
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** Global State
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** See Copyright Notice in lua.h
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*/
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@@ -171,7 +171,7 @@ struct lua_State {
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struct lua_State *twups; /* list of threads with open upvalues */
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struct lua_longjmp *errorJmp; /* current error recover point */
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CallInfo base_ci; /* CallInfo for first level (C calling Lua) */
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lua_Hook hook;
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volatile lua_Hook hook;
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ptrdiff_t errfunc; /* current error handling function (stack index) */
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int stacksize;
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int basehookcount;
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