global_State must be deallocated (and so allocated) with NULL also
(otherwise it trys to decrement inside itself after its own free)
This commit is contained in:
6
lmem.c
6
lmem.c
@@ -1,5 +1,5 @@
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/*
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** $Id: lmem.c,v 1.58 2002/10/08 18:45:07 roberto Exp roberto $
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** $Id: lmem.c,v 1.59 2002/10/25 21:29:20 roberto Exp roberto $
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** Interface to Memory Manager
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** See Copyright Notice in lua.h
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*/
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@@ -67,6 +67,7 @@ void *luaM_realloc (lua_State *L, void *block, lu_mem oldsize, lu_mem size) {
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l_free(block, oldsize);
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block = NULL;
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}
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else return NULL; /* avoid `nblocks' computations when oldsize==size==0 */
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}
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else if (size >= MAX_SIZET)
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luaG_runerror(L, "memory allocation error: block too big");
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@@ -78,7 +79,8 @@ void *luaM_realloc (lua_State *L, void *block, lu_mem oldsize, lu_mem size) {
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else return NULL; /* error before creating state! */
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}
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}
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if (L && G(L)) {
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if (L) {
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lua_assert(G(L) != NULL && G(L)->nblocks > 0);
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G(L)->nblocks -= oldsize;
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G(L)->nblocks += size;
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}
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7
lstate.c
7
lstate.c
@@ -1,5 +1,5 @@
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/*
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** $Id: lstate.c,v 1.112 2002/11/18 11:01:55 roberto Exp roberto $
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** $Id: lstate.c,v 1.113 2002/11/19 14:12:13 roberto Exp roberto $
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** Global State
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** See Copyright Notice in lua.h
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*/
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@@ -84,8 +84,9 @@ static void freestack (lua_State *L, lua_State *L1) {
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*/
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static void f_luaopen (lua_State *L, void *ud) {
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/* create a new global state */
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global_State *g = luaM_new(L, global_State);
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global_State *g = luaM_new(NULL, global_State);
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UNUSED(ud);
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if (g == NULL) luaD_throw(L, LUA_ERRMEM);
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L->l_G = g;
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g->mainthread = L;
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g->GCthreshold = 0; /* mark it as unfinished state */
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@@ -147,7 +148,7 @@ static void close_state (lua_State *L) {
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freestack(L, L);
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if (G(L)) {
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lua_assert(G(L)->nblocks == sizeof(lua_State) + sizeof(global_State));
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luaM_freelem(L, G(L));
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luaM_freelem(NULL, G(L));
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}
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freestate(NULL, L);
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}
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