In 'lcode.c', when adding constants to the list of constants of a
function, integers represent themselves in the cache and floats
with integral values get a small delta to avoid collision with
integers. (This change avoids creating artificial addresses; the old
implementation converted integers to pointers to index the cache.)
When integer keys do not form a sequence, it is better to use all their
bits to compute their hashes. (The previous implementation was quite bad
for integer keys with common lower bits, and disastrous for integer keys
changing only in their upper 32 bits.)
- Fixes a bug, by removing dummy nodes together with the node
itself. (The previous implementation could leave dummy nodes in frames
which otherwise had no tbc variables, and therefore would not close
variables; that could leave 'tbclist' pointing higher than 'top', which
could dangle if the stack shrank.)
- Computes MAXDELTA based on the type of delta, to ease changing its
type if needed.
- Instead of 'isdummy', uses 'delta==0' to signal dummy nodes. (Dummy
nodes always have MAXDELTA for their real delta.)
The use of 'l_likely' in auxlib macros 'luaL_argcheck' and
'luaL_argexpected' should not be restricted to Lua's own code.
For that, 'l_likely' was renamed to 'luai_likely' to be exported
to external code.
The existence of 'lua_closeslot' is no reason for lua_pop not to close
to-be-closed variables too. It is too error-prone for lua_pop not to
close tbc variables being popped from the stack.
The warning function using for tests need to check the stack before
pushing anything. (Warning functions are not expected to access a
Lua state, therefore they have no preallocated stack space.)
$he stack reallocation is done in two steps (allocation + free) because
the correction of the pointers pointing into the stack must be done
while both addresses (the old stack and the new one) are valid. In ISO
C, any pointer use after the pointer has been deallocated is undefined
behavior. The compiler option '-fsanitize=pointer-subtract' (plus what
it needs to work) complained about the old implementation.
Instead of assuming that shrinking a block may be an emergency
collection, use an explicit field ('gcstopem') to stop emergency
collections while GC is working.
The function 'isinstack' tried to work around the undefined behavior
of subtracting two pointers that do not point to the same object,
but the compiler killed to trick. (It optimizes out the safety check,
because in a correct execution it will be always true.)
Some places don't need the "fast path" macro tointegerns, either
because speed is not essential (lcode.c) or because the value is not
supposed to be an integer already (luaV_equalobj and luaG_tointerror).
Moreover, luaV_equalobj should always use F2Ieq, even if Lua is
compiled to "round to floor".
More uses of macros 'likely'/'unlikely' (renamed to
'l_likely'/'l_unlikely'), both in range (extended to the
libraries) and in scope (extended to hooks, stack growth).
When, inside a coroutine, a C function with to-be-closed slots return,
the corresponding metamethods can yield. ('__close' metamethods called
through 'lua_closeslot' still cannot yield, as there is no continuation
to go when resuming.)
To-be-closed variables are linked in their own list, embedded into the
stack elements. (Due to alignment, this information does not change
the size of the stack elements in most architectures.) This new list
does not produce garbage and avoids memory errors when creating tbc
variables.
'luaconf.h' always defines options LUA_32BITS, LUA_C89_NUMBERS,
LUA_INT_TYPE, and LUA_FLOAT_TYPE (using 0/1 for the first two),
to avoid they being set through compiler options. (It is too easy
to forget these options when compiling other software that
interoperates with Lua.)
- 'L->top' is set once in 'luaD_hook', instead of being set in
'luaD_hookcall' and 'rethook';
- resume discard arguments when returning after an yield inside a hook
(arguments may interfere with the coroutine stack);
- yield inside a hook asserts it has no arguments.
The return hook should be called only after closing variables (which
are still part of the function). C functions were calling the hook
before the metamethods.
Completes commit b07fc10e91. '__close' metamethods can yield even
when they are being called due to an error. '__close' metamethods from
C functions are still not allowed to yield.
Initial implementation to allow yields inside '__close' metamethods.
This current version still does not allow a '__close' metamethod
to yield when called due to an error. '__close' metamethods from
C functions also are not allowed to yield.
Closing a to-be-closed variable with 'lua_settop' is too restrictive,
as it erases all slots above the variable. Moreover, it adds side
effects to 'lua_settop', which should be a fairly basic function.
When available, use the calling code to find a suitable name for what
was being called; this is particularly useful for errors of non-callable
metamethods. This commit also improved the debug information for
order metamethods.
A to-be-closed variable is constant and it must have a close metamethod
when it is created. A program has to go out of its way (e.g., by
changing the variable's metamethod) to invalidate that check. So,
it is not worth to test that again. If the program tampers with the
metamethod, Lua will raise a regular error when attempting to call it.
Undo commit c220b0a5d0: '__close' is not called again in case of
errors. (Upvalue is removed from the list before the call.) The
common error that justified that change was C stack overflows, which
are much rarer with the stackless implementation.
* Avoids multiple definitions of 'lua_assert' in test file.
* Smaller C-stack limit in test mode.
* Note in the manual about the use of false
* Extra test for constant reuse.
References were using both 0 indices and nils as values in arrays.
Both do not fit in the concept of a sequence, which is the kind
of use that guides all Lua optimizations.
When a stack grows, its extra area can be in use, and it becomes part
of the common area. So, the extra area must be kept correct all the
times. (Bug introduced by commit 5aa36e894f5.)
The allocation of a userdata for the state of the warn system can
cause a panic if it fails; 'luaL_ref' also can fail. This commit
re-implements the warn system so that it does not need an explicit
state. Instead, the system uses different functions to represent
the different states.
Fixed the bug that a key removed from a table might not be found
again by 'next'. (This is needed to allow keys to be removed during a
traversal.) This bug was introduced in commit 73ec04fc.
Hashes for long strings are computed only when they are used as keys
in a table, not a too common case. And, in that case, it is to easy to
force collisions changing only the characters which are not part of the
hash.
- After converting a generic GCObject to a specific type ('gco2*'),
avoid using the original GCObject (to reduce aliasing).
- Small corrections in comments in 'lopcodes.h'
- Added tests about who calls __close metamethods
The stack size is derived from 'stack_last', when needed. Moreover,
the handling of stack sizes is more consistent, always excluding the
extra space except when allocating/deallocating the array.
Shrink a stack only when the final stack size can be at most 2/3 the
previous size with half of its entries empty. This commit also
improves the clarity of 'luaD_growstack'.
The previous stackless implementations marked all 'luaV_execute'
invocations as fresh. However, re-entering 'luaV_execute' when
resuming a coroutine should not be a fresh invocation. (It works
because 'unroll' called 'luaV_execute' for each call entry, but
it was slower than letting 'luaV_execute' finish all non-fresh
invocations.)
A "with stack" implementation gains too little in performance to be
worth all the noise from C-stack overflows.
This commit is almost a sketch, to test performance. There are several
pending stuff:
- review control of C-stack overflow and error messages;
- what to do with setcstacklimit;
- review comments;
- review unroll of Lua calls.