When both 'int' and 'l_obj' have 32 bits, an unsigned int needs a
cast to be assigned to 'l_obj'. (As long as 'l_obj' can count the
total memory used by the system, these casts should be safe.)
The cast of n (number of repetitions) to size_t may truncate its value,
causing a buffer overflow later. Better to check the buffer size
using lua_Integer, as all string lengths must fit in a lua_Integer and
n already is a lua_Integer. If everything fits in MAX_SIZE, then we can
safely convert n to size_t and compute the buffer size as a size_t.
As a corner case, n can be larger than size_t if the strings being
repeated have length zero, but in this case it will be multiplied by
zero, so an overflow in the cast is irrelevant.
A bad actor could fill only a few entries in a table (power of twos in
decreasing order, see tests) and produce a small table with a huge
length. If your program builds a table with external data and iterates
over its length, this behavior could be an issue.
That complicates a little object equality (and therefore table access
for long strings), but the old behavior was somewhat weird. (Short
strings, a concept otherwise absent from the manual, could not be
external.)
External strings created by DLLs may need the DLL code to be
deallocated. This implies that a DLL can only be unloaded after all
its strings were deallocated, which happen only after the run of all
finalizers. To ensure that order, we create a 'library string' to
represent each DLL and keep it locked. When this string is deallocated
(after the deallocation of any string created by the DLL) it closes its
corresponding DLL.
LUAI_MAXSTACK is limited to INT_MAX/2, so can use INT_MAX/2 to define
pseudo-indices (LUA_REGISTRYINDEX) in 'lua.h'. A change in the maximum
stack size does not need to change the Lua-C ABI.
All-weak tables are not being revisited after being visited during
propagation; if it gets a new metatable after that, the new metatable
may not be marked.
No thread started with pcall (instead of resume) can be closed,
because coroutine.close would not respect the expected number of
results from the protected call.
In a constructor, each field generates at least one opcode, and the
number of opcodes is limited by INT_MAX. Therefore, the counters for
number of fields cannot exceed this limit. (The current limit for
items in the hash part of a table has a limit smaller than INT_MAX.
However, as long as there are no overflows, the logic for table
resizing will handle that limit.)
A goto cannot jump into the scope of any variable declaration,
including 'global *'. To report the error, it needs a "name" for
the scope it is entering.
The parser uses "break" as fake label to compile "break" as "goto
break". To avoid producing this string at each use, it keeps it
available in its state.
In generational collection, objects marked as touched1 stay in gray
lists between collections. This commit fixes a bug introduced in
commit 808976bb59.
It can be a little slower, but only for quite large stacks and moreover
stack reallocation is not a common operation. With no strong contrary
reason, it is better to follow the standard.
When computing the Mersenne number, instead of spreading 1's a fixed
number of times (with shifts of 1, 2, 4, 8, 16, and 32), spread only
until the number becomes a Mersenne number.
To avoid complains from some tools, the addition when computing
math.random(n,m), which is computed as n + random(0, m - n), should
use unsigned integers.
New function 'resetCI' resets the CallInfo list of a thread, ensuring
a proper state when creating a new thread, closing a thread, or
closing a state, so that we can run code after that. (When closing a
thread, we need to run its __close metamethods; when closing a
state, we need to run its __close metamethods and its finalizers.)
If a metatable is a weak table, its __newindex field could be collected
by an emergency collection while being used in 'luaV_finishset'. (This
bug has similarities with bug 5.3.2-1, fixed in commit a272fa66.)
This function can be called unprotected, so it should not raise any
kind of errors. (It could raise a memory-allocation error when creating
a message).
Tests for memory-allocation errors moved from 'api.lua' to this new
file, as 'api.lua' was already too big. (Besides, these tests have
nothing to do with the API.)
After a weak table is traversed in the atomic phase, if it does not
have white values ('hasclears') it does not need to be retraversed
again. (Comments were correct, but code did not agree with them.)
Lua can easily overflow an unsigned short counting nested calls.
(The limit to this value is the maximum stack size, LUAI_MAXSTACK,
which is currently 1e6.)
Since commit f407b3c4a, it was being used for two distinct (and
incompatible) meanings:
A: Function has TBC variables (now bit CIST_TBC)
B: Interpreter is closing TBC variables (original bit CIST_CLSRET)
B implies A, but A does not imply B.
Added comments so that all braces pair correctly. (The parser has
several instances of unmatched braces as characters ('{' or '}'), which
hinders matching regular braces in the code.)
The compilation of a goto or a label just create an entry and generate
boilerplate code for the gotos. As we don't know yet whether it needs a
CLOSE, we code a jump followed by a CLOSE, which is then dead code.
When a block ends (and then we know for sure whether there are variables
that need to be closed), we check the goto's against the labels of that
block. When closing a goto against a label, if it needs a CLOSE, the
compiler swaps the order of the jump and the CLOSE, making the CLOSE
active.